네트워크

정보통신

소프트컴퓨팅

1. Base Research Line

 

  1. to research and enhance softcomputing techniques, which are artificial neural network, evolutionary computation, fuzzy system, artificial life and so on.
  2. to combine the softcomputing techniques and the traditional artificial intelligence techniques.
  3. to develop the systems that solve the more complex real problems efficiently

2. Research Area

  1. Intelligent Agent: Robotics, Ubiquitous Computing, A-Life
  2. Pattern Recognition: Biometrics, Bioinformatics, IDS
  3. Evolutionary Game (IPD, Board Game), Evolvable Systems, etc

3. Research Topics

  • Intelligent Robots
    • Bayesian inference and design technique for uncertain scene recognition
    • Combination Image filtering and Bayesian inference
    • Navigation technique research for autonomous mobile robot
    • Evolving a mobile robot controller
  • Intelligent Agent
    • Intelligent virtual secretary agent
    • Conversational agent
    • Intelligent assistants for smart phone service
  • Bioinformatics
    • Bioinformatics: the collection, classification, storage, and analysis of biochemical and biological information using computers especially as applied in molecular genetics and genomics
    • Classification techniques in Bioinformatics
    • Agent driven virtual cell modeling
  • Biometrics
    • Analysis and evaluation techniques of fingerprint recognition system
    • Development of classification and matching algorithm for fingerprint recognition
  • Intrusion Detection System (IDS)
    • HMM-based intrusion detection system
    • Generation of various intrusion patterns using interactive genetic algorithm
    • Viterbi algorithm for intrusion type identification
    • Rule-based integration of multiple measure-models

국가

대한민국

소속기관

연세대학교 (학교)

연락처

책임자

조성배 sbcho@cs.yonsei.ac.kr

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